Lab Two: Storytelling in Healthcare. TV and Film (Ten Weeks)
Learning Goals
1. Comprehend the explicit and implicit values of entertainment media and their influence on the public perception of health-related issues.
2. Comprehend and recreate positive ways in which televisual media can affect both public perception and individual patients’ sense of agency
3. Appreciate and then recreate the narrative structure of culturally specific entertainment media in workshops
1. Traditions and Norms in the Televisual Representation of Healthcare
The theoretical ability of television, radio, and journalism to create impactful narratives faster than movie studios, thus playing a greater role in advocacy. The famous examples under examination will help students to grasp how social, perceptual norms accrued over the decades.
WEEK ONE: Television, Health, and Race
WEEK TWO: Health and Children’s Television
WEEK THREE: Medical Practice on Streaming Platforms and TV
2. Specific Medical Conditions in Recent Healthcare
A detailed examination of how three challenging topics are handled in today’s cinema, again shaping public attitudes. Examples offered will be both positive and negative, beginning with the older example of HIV-AIDS.
WEEK FOUR: Mental Illness Today
WEEK FIVE: Substance Abuse Today
WEEK SIX: PTSD Today
3. From Theory to Practice. Moving into Lab Three
As in Lab One, we turn constantly from theory to practice and now spend a month learning the pros and cons of using social media, while developing the technical and storytelling techniques to disseminate messages swiftly and effectively from a smartphone. As we move from Lab Two to Three, how can we translate the most effective techniques of TV and cinema to a smartphone?
WEEK SEVEN: Social Media and (Dis)information
WEEK EIGHT: Social Media and Advocacy
WEEK NINE: Social Media Workshop One
WEEK TEN: Social Media Workshop Two
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